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Jannat Chhabra & Riya Chaturvedi

The recent scenarios of pandemic has changed our vision for future and forced us to reconsider the way we live and build the future. As people are confined within their homes now more than ever, homes will need to adapt in order to entertain more activities and services. As we know human beings have a universal need for outdoor spaces which they might not able to connect in the future world due to upcoming problems of climatic changes we thus tried to bring the outdoor spaces into our homes with the help of technological advancement through the concept of full immersion virtual reality commonly known as holodeck.
The technology of illustration has been developing for at least 20,000 years, always moving toward increased realism. Our eyes are, both in effect and in reality, video cameras. Our ears inform the internally recreated scene further. Our brains "create" reality on the basis of video, acoustic, tactile and olfactory information that is assembled into an internal "holodeck image”. Thus holodeck-type technology is working in each of us during every waking moment, and during dreamy sleep, too.
The holodeck works by blending transporter, replicator and holography technology to create solid photonic people and places out of holomatter. The holodeck can also manipulate depth perception and spatial awareness to give people the sense of being in sprawling, fully-explorable environments.
Computers will become ever smaller and more compact, following trends like Moore's Law made possible via new materials such as graphene; smart screens with the feature of touch will provide us with sensory simulations of the environment. These four-dimensional lattice grids are fully programmable and controllable. The sense of touch can be felt with the help of sound waves which are generally a form of vibration. If we concentrate ultrasound waves in the right way, we can create the vibrations that make the air feel like a solid object. When combined with artificial intelligence, matter contained within their boundaries could be used to recreate virtually anything in real time and real resolution.

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